Modern Games Are Designed for Viewers as Well as Players
The hosts argue that competitive games increasingly optimize for spectatorship in addition to gameplay. Twitch, YouTube, professional leagues, and visually legible mechanics turn viewing into an acquisition funnel and make a game's broadcast potential part of product design.
- Game design increasingly considers the viewing experience
- Spectatorship can attract future players
- Twitch and YouTube function as distribution channels
- Competitive readability affects a game's esports potential
- Overwatch intentionally combined spectator-friendly genres
“these games are starting to be optimized for the viewing experience as well.”
“how can we get people to enjoy watching this as a competitive sport”