Sega's 'Blast Processing' Was Marketing Fiction
The term that convinced a generation the Genesis was technically superior was essentially made up for advertising purposes.
- 'Blast processing' loosely referenced something in a Genesis dev manual but didn't describe a real technical advantage
- The tactic parallels later vague marketing terms like Apple's 'Retina Display' or 'Bionic' chips
- Console branding used bold '16 BITS' lettering directly on the hardware as a competitive signal
“It's a completely made-up marketing term.”