Rec Room vs. Roblox: Instagram vs. Photoshop, Not a Direct Rival
Nick dispels the assumption that Rec Room directly competes with Roblox, arguing the two serve very differently structured creator/consumer relationships.
- Roblox splits creators (often adults using a game engine) and consumers (often 9-12 year olds) by a wide age and skill gap
- Rec Room collapses creator and consumer into the same person, same session, more like Instagram than Photoshop
- This structural difference, not direct feature competition, defines Rec Room's position
“Roblox has sort of more of like a two-sided marketplace where there's like two kind of independent groups, like creators and and consumers, and those…”
“Instagram is very different than Photoshop, right? Like Photoshop has a more powerful tool set, but you know, the people that are looking at the…”