Facebook's Mobile Crisis Was Bigger Than Missing Ads
Facebook did not merely lack mobile monetization; its HTML5 applications delivered an inferior product while usage shifted away from desktop. The mobile feed differed from desktop, performance was poor, and many users preferred the mobile website to the official app.
- Facebook treated mobile as an afterthought
- Its HTML5 app was slow and difficult to use
- Mobile and desktop feeds were not unified
- The company had no meaningful mobile revenue
- Zuckerberg later called the HTML5 bet Facebook's biggest mistake
“They literally had no revenue model.”
“the biggest mistake we've made as a company is betting on HTML5 over native in mobile.”